Black Jack
History
Rules
Strategies
History
Though Black Jack originated in France, it has
been one of the most popular table games in America for decades.
Originally played as '21', the game was never as popular in the
early American clubs and gambling houses as was poker or
craps.
To increase interest in the game, some of the
card rooms began to offer higher payouts for certain hands of
cards; players who received an ace of spades with a jack of clubs
or a jack of spades received a 10:1 bonus. Thereafter the game of
21 became known as Black Jack because of those 2 cards.
The game of Black Jack remained more or less
unchanged until the 1960's when mathematician Edward Thorpe
proved that the house edge could be virtually eliminated. With
the help of computers, Thorpe and his colleagues calculated the
most advantageous way to play every possible card
combination.
Based on this research, a set of moves known
as basic strategy was developed, and then modified by experts
over the years. Basic strategy led casinos to develop
countermeasures to control losses, and today you will find slight
variations in Black Jack rules depending on the casino you are
in.
Rules
Black Jack is the most popular casino game of
all. Black Jack's popularity is so high because if played right
the odds are much higher than in any other game.
The rules are slightly different from area to
area and from casino to casino. This means you have to make sure
you inform yourself about the exact rules for Black Jack and
guidelines each casino has, before you start gambling. In Black
Jack you don't play against any other players, only against the
dealer. The main objective in Black Jack is to get a
hand higher than the dealer's without going over 21.
The game starts with every player
making their opening bets. Make sure to read the sign next to the
dealer which indicates the minimum and maximum tab le limit .
After all the players placed their bets the dealer will start
dealing the cards. Starting with the player to his left he gives
every player one card, face down, including himself. This is the
dealers down card. Then he deals a second round of cards, face
down but this time the card he deals himself will be face up.
This is the dealers up card. You now can look at both of your
cards and find your total by simply adding the values of your
cards.
The values of the cards in Black Jack from 2
to 10 are at face value. Jacks, Queens and Kings count 10 and the
Ace counts 11 or 1. The Ace always counts 11 except if your total
exceeds 21; then the value of the Ace is reduced to 1.
A hand with one Ace having the value of 11 is
called a soft hand and a hand with all Aces having the value of 1
is called a hard hand . In Black Jack for instance, if you get an
8 and Ace dealt it would be a soft 19 while an 8, 10 and Ace
would be a hard 19.
Getting a start total of 21 is called a Black
Jack and you have to show your hand immediately. If the dealer's
up card is an Ace he checks for a dealer Black Jack first and
then continues the game. Exceeding a total of 21, and already
counting all the aces you have in your hand as one, means you are
bust and lose your bet.
By turn each player will then have to make one
of the following 6 decisions:
| 1. |
Hit |
If you are not satisfied
with your current total you can ask the dealer to hit you which
means he deals you another card in addition to your 2. You are
hit until you are satisfied with your total, or until you
bust. |
|
| 2. |
Stand |
You stand if you don't want any more
cards. |
| 3. |
Double |
If you think you will win without
getting more than one card you double. You have to add an amount
equal to your original wager and receive only one card. If your
total is higher than the dealer's after receiving the card you
win. |
|
| 4. |
Split |
If your starting hand contains 2 cards
of the same type (i.e. 2 nines) you can split them up into 2 new
hands. You have to add an equal amount to your wager and get 2
more cards dealt forming 2 separate new starting
hands. |
| 5. |
Insurance |
Insurance is offered to the players if
the dealer's up card is an Ace, to protect against a dealer's
Black Jack. You will have to pay half of your original bet and
will get 2:1 odds when the dealer has a Black Jack. Unless you
also have a black jack your original bet is lost. |
|
| 6. |
Surrender |
This decision is quite rare and not
offered in most casinos. After you see your starting hand and the
dealers up card and you don't think you can win, you have to give
your cards back to the dealer immediately. If you surrender you
will only lose half of your original bet. You cannot surrender if
the dealer has a Black Jack. |
After all the players have made their decision the dealer will
then play his hand. The playing of the dealer's hand must follow
certain rules. He must hit on every total less than 17 or
otherwise stand. Some casinos even let the dealer hit when he has
a soft 17. The rules which the dealer has to follow will be
written clearly on the Black Jack table, so there will be no
confusion.
You win if either the dealer busts or has a
total less than yours. The odds are 1:1. If the total is the same
it's a draw or a push and your original wager is returned to you.
A Black Jack beats an ordinary 21 and is paid 3:2 odds.
Blackjack is one of the most popular games if
not the most popular casino game when it comes to Online Casinos.
Playing Blackjack Online can be as good a thrill as playing it in
a land based casino. Particularly as many casinos online allow
you to play multiplayer blackjack with other gamers in real
time.
Strategies
Paroli
system
Basic strategy
Card counting
Shuffle
tracking
Unlike most other casino games, Blackjack is a
game whose outcome is greatly influenced by the player, right
from the moment the player cuts the deck of cards. The dealer
practically plays like a robot. He follows a set of rules and
makes no decisions of what so ever.
There are 3 different approaches to the game a
player can take using 3 different strategies:
| 1. |
Play Black Jack as a game of luck using
money management only. Determine when to call a card and when to
stand irrespective of what the dealer shows, apply a suitable
money management system like the Paroli System and set
appropriate profit and loss limits to decide when to
quit. |
| 2. |
Use basic strategy. Follow the game and
take into account the dealers card to determine whether to call a
card (hit) or stand. Apply a suitable money management system
like the D'Alenbert System and set appropriate profit and loss
limits for when to quit. |
| 3. |
Card Counting. This is not an easy
thing to do and some casinos don't like it. If you choose to play
Black Jack this way, it is best to learn from the experts. There
are several books for sale that should teach you how to count
cards successfully. |
Paroli
System
This system is in a way the opposite of the
Martingale system. You start with one bet and you increase your
bet when you win rather than when you lose. However, you will
need to plan a betting procedure that will help you remember how
far you will let the bet build before you'll take it down to the
initial starting bet and how much to raise after each win. This
obviously depends on the type of game played and the odds of the
bet. The advantage of this system is that it does not require a
large bankroll. It lets the profit run and cuts short the
losses.
Basic Strategy
Basic strategy is designed to be used against
the baseline rules of Black Jack. With basic strategy the number
of decks, used in a game have no bearing on the situation. Each
recommended play does not guarantee that you will win, but offers
the highest odds of winning with any particular hand.
Understanding basic strategy can make the difference between
winning and losing, and Black Jack is the only casino table game
where players can employ skill to affect the outcome of their
play against the house.
The most important decision a player has to
make is whether to hit or to stand on their hand. There are a few
straightforward rules for both hard and soft hands.
For hard hands, if the player's cards amount
to 12 or higher, there are 3 rules:
| 1. |
Hit if the player hand
totals 12 through 16 and the dealer has a 7 or higher |
| 2. |
Stand on any hand totaling 17 or
higher |
| 3. |
Stand if the player cards total 12
through 16 and the dealer has 2 through 6 |
For soft hands there are only 2:
| 1. |
Always draw to soft 17 or
less |
| 2. |
Only draw on soft 18 if the dealer has
an 8, 9 or 10 |
Doubling down is the main method by which a player can eliminate
the house edge so it is very important to remember when to
utilize this option.
For hard hands, there are 3 basic rules:
| 1. |
Double down when the
player's cards total 11 and the dealer has a 10 or
less |
| 2. |
Double down when the player's cards
total 10 and the dealer has a 9 or less |
| 3. |
Double down when the player's cards
total nine and the dealer has a 4, 5 or 6 |
For soft hands, there are also 3 basic rules:
| 1. |
Double down with a soft 13
and soft 14 when the dealer has a 5 or 6 |
| 2. |
Double down with a soft 15 and soft 16
when the dealer has a 4, 5 or 6 |
| 3. |
Double down with a soft 17 and soft 18
when the dealer has 3 through 6 |
There are 6 easy rules that apply to splitting pairs in basic
strategy:
| 1. |
Always split a pair of aces
or eights. A pair of aces totals either 2 or 12 but when you
split them each card is worth 11. When you split eights you are
breaking up 16 which is the worst hand to have |
| 2. |
Never split 4's, 5's or
10's |
| 3. |
Split 2's and 3's only when the dealer
has 4 through 7 |
| 4. |
Split 6's when the dealer has 3 through
6 |
| 5. |
Split 7's when the dealer has 3 through
7 |
| 6. |
Split 9's when the dealer has 2 through
6, 8 or 9 |
Card
Counting
The technique of card counting allows the
player to take note of changing probabilities and by altering
playing and betting strategies accordingly, they can gain a
statistical advantage over the casino. Learning the skill of card
counting is relatively simple, and you don't need to have a
photographic memory or a freakish mathematical ability. The card
counting system described below is designed only as a rough guide
to give you an idea how card counting is done. It is intended
only to give an idea of how card counting is done, and is not
recommended for actual practice.
For single deck
games:
| - |
Start the count at -4 when
the deck is shuffled |
| - |
Count -2 for 10, J, Q, K |
| - |
Count +1 for everything else (including
Aces) |
| - |
Bet low when the count is negative,
high when the count is positive (actually, simulations show that
you can bet high for a count of -2 or above) |
| - |
Take insurance when the count is
positive |
| - |
Play basic strategy at all
times |
The principle behind card counting is that a deck of cards rich
is tens and Aces is favorable to the player, whereas a deck rich
in small cards is favorable to the dealer. A deck rich in tens
and Aces is likely to bust the dealer more often.
To gauge the richness of the deck in high cards or lack of them,
the player needs to keep track of the cards that are already
played and assign a point value to each card. The calculation is
quite complex, but basically the card counter will give a plus
point each time the deck of cards becomes more favorable and a
minus point each time it becomes less favorable. Basically, the
high cards have a -1 point and the low cards a +1 point and the
in between 0 point.
The counter then counts by adding and subtracting points
according to the cards played and keeps a running total of the
count called 'running count'. Then he also needs to divide the
running count by the proportion of the size of the deck of cards
left to get the 'true count'. Now he knows the relative richness
of high cards in the remaining deck.
A positive count is good and a high positive count is best and
the card counter will assess his hand, the ealer's up card, weigh
up his options and intensify his betting accordingly.
To be a successful card counter you need to have a powerful
memory and fast reaction while amassing information as you play.
If everything works out well, you will be looking at a slow and
tedious 1% average profit. If you wager large sums of money to
make the 1% worthwhile, you are likely to be noticed by the pit
boss and prompt frequent shuffling of the cards. Card counting is
hard, not liked by the casinos and is not as rewarding as it may
seem.
Shuffle
Tracking
Shuffle tracking is the science of following
specific cards through the shuffling process for the purpose of
either keeping them in play or cutting them out of play. The
concept of Shuffle tracking appears to have resulted from bored
mathematician's research and computer simulation of shuffling
cards.
A beneficial (to the player) shuffle for a one deck game is
executed by dividing the deck equally into 26 cards and shuffling
them together a minimum of 3 times. This allows the cards to be
sufficiently intermixed to yield a fairly random distribution. An
adverse shuffle prevents the cards from mixing completely.
The simplest example is the Unbalanced Shuffle. As its name
implies, the dealer breaks the deck into 2 unequal stacks. For
example, let's say you are playing 2 hands head on with the
dealer and the last 10 cards in the deck are dealt. The result of
the hand was that both your hands lost to the dealer primarily
due to the high percentage of low value cards in the clump. Note
that if you were counting, you would have bet a single unit since
the deck was unfavorable. The dealer is now ready to shuffle the
deck, and separates the deck into 31 cards in one stack and 21 in
the other stack. The dealer shuffles the 2 stacks. If the shuffle
is done from the bottom of each stack on up, the top 10 cards of
the larger stack will remain intact without mixing with any of
the other cards. Those 10 cards can remain in the order they were
just dealt throughout the shuffle, only if the process of bottom
to top shuffling is not altered. You are now asked to cut the
deck. If you don't cut the deck, the 10 cards that were dealt
last hand will be dealt as your first 2 hands. The result will be
the same as your last and you will lose the 2 hands. However, if
you cut the deck exactly at the end of those 10 cards, you have
just altered the future to your benefit. Those cards will now be
placed at the bottom of the deck. Should the dealer shuffle up
early, you will avoid them altogether. In addition, if you were
keeping count, you would know that the deck was favorable during
the first 3-4 hands since there would be an abundance of 10's in
the portion of the deck that will be played. You would
accordingly increase you bet size to maximize your winnings.
Some dealers will unknowingly split the deck into unequal stacks.
However, more often than not, they are required to split the deck
into unequal stacks. If they are required to do this, they are
performing the House Shuffle. The casino has trained the dealer
to shuffle a particular way... on purpose! In the long run, the
house will benefit from this because most players will not cut
any bad clumps out of play. If you have played Black Jack in a
casino, how much did you pay attention to the way they shuffled?
Like most people you were probably unaware to it.
There are a number of shuffle methods, some of which have been
labeled as: the "Zone Shuffle", the "Strip Shuffle", and the
'Stutter Shuffle'. The Zone Shuffle is particular to shoe games
(multiple deck games) and is probably one of the most common
shuffle methods. It is accomplished by splitting the shoe into 4
to 8 piles depending on the number of decks in the shoe.
Prescribed picks from each pile are made in a very exact way with
intermittent shuffles of each pair of half deck sized stacks. The
net effect is a simple regrouping of the cards pretty much in the
same region of the shoe as they were before, thereby preventing
clumps of cards from being randomly mixed. If the dealer won 40
hands and you won 20, this trend is likely to continue until you
are broke or until the unfavorable bias is removed through many
shuffles.
What if the players are winning 40 hands and the dealer wins only
20? If the dealer has been mentally keeping track of how many
hands each side has won in the shoe, the dealer will probably do
one of two things. One is to keep the shuffle the same, but
'strip' the deck. When a dealer strips a deck, he/she strips off
one card at a time from the shoe letting them fall on top of one
another onto the table. This action causes the order of the cards
to be reversed. The main consequence is to dissipate any clumping
advantages (a bunch of tens in a clump) that the players may
have. The second thing the dealer may do is simply change the way
they shuffle to help randomize the cards.
|